DX11 SET PIXELMAP RECT

Pastes the contents of one PixelMap onto another.
Settings for blending the copied pixels with a certain colour can be made - this is how Labels are created from Fonts with varying colour internally.

  Syntax
DX11 SET PIXELMAP RECT targetMap, sourceMap, x, y, [blendColour], [blendOnlyWhite], [epsilon]
  Parameters
targetMap
Dword
The pixel map to which the pixels will be copied.
sourceMap
Dword
The pixel map from which the pixels will be copied.
x
Dword
The X coordinate of the target map to begin the pasting at.
y
Dword
The Y coordinate of the target map to begin the pasting at.
[Optional] blendColour
Dword
The copied pixels can have their colour changed by bitwise AND:ing them with this colour. This assumes the target pixels are in a grayscale for the best effect.
[Optional] blendOnlyWhite
Boolean
If set to true, only grayscale pixels will be subjected to blending with the above colour. Defaults to false.
[Optional] epsilon
Byte
If blendOnlyWhite is set, pixels that have a greater difference than this between their red/green/blue components won't be blended. Defaults to 8.

  Returns

This function does not return a value.

  See also

PIXELMAP Functions Menu
DX11 Function Categories