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DX11 SET PIXELMAP RECT
Pastes the contents of one PixelMap onto another.
Settings for blending the copied pixels with a certain colour can be made - this is how Labels are created from Fonts with varying colour internally.
DX11 SET PIXELMAP RECT targetMap, sourceMap, x, y, [blendColour], [blendOnlyWhite], [epsilon]
targetMap Dword The pixel map to which the pixels will be copied.
sourceMap Dword The pixel map from which the pixels will be copied.
x Dword The X coordinate of the target map to begin the pasting at.
y Dword The Y coordinate of the target map to begin the pasting at.
[Optional] blendColour Dword The copied pixels can have their colour changed by bitwise AND:ing them with this colour. This assumes the target pixels are in a grayscale for the best effect.
[Optional] blendOnlyWhite Boolean If set to true, only grayscale pixels will be subjected to blending with the above colour. Defaults to false.
[Optional] epsilon Byte If blendOnlyWhite is set, pixels that have a greater difference than this between their red/green/blue components won't be blended. Defaults to 8.
This function does not return a value.
PIXELMAP Functions Menu
DX11 Function Categories
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